Monday, March 19, 2007 at 1:42 PM PT

New PC Gaming Standard Based on Open Source

By vonguard |

TuxEli Tomlinson makes money off of the work of others. He packages up GPL-licensed Linux games, and sells them on his Web site for $19.95. But the free software wonks who made these games aren’t complaining. In fact, they’re cheering his efforts. That’s because he’s made them easier to play. Tomlinson’s contribution to the package makes GNU games more accessible to the end user. End user-focused Linux gaming, you ask? Where’s the money in that?

The money is in Gamix. Tomlinson, who by day is a Windows admin at a Pennsylvania bank, is the driving force behind the Gamix gaming console. Which isn’t really a console. It’s a specification for a console. “I laid out the specs at the beginning and I took them to ten or thirteen different game developers,” said Tomlinson of his progeny. “I got feedback from everybody. The very original specs I put down had ATI as the video card, which very quickly everyone convinced me was a bad idea.”

Essentially, Tomlinson sees all those 1.8 Ghz PCs out there on gamers’ desktops as untapped consoles. He makes dough by selling games that actually treat these machines like consoles: pop in the disc, start the computer, and the machine boots right into the menu screen for managing memory sticks (thumb drives); then it’s on to the game menu. No Windows. No typing. Nothing but game.

Tomlinson’s created a logo for Gamix and has chosen a light blue DVD box color as the standard for the platform. But while he’s seeing a few copies of his packaged Gamix games sell through each week on his Web site, he’s not yet ready to poke his way into stores. “I think before you can really approach retail, you have to achieve some level of consumer awareness,” said Tomlinson.

This all began when Tomlinson decided that PC gaming was too damn hard. His decision back in 2005 to create Gamix was a step into a new world for him. Tomlinson has no background in the games industry, beyond his own experiences playing Centipede and Need for Speed. But that didn’t stop him from laying out the initial specifications for what, at the time, was the world’s most powerful game console.

The final specs for Tomlinson’s console came out at 1.8 Ghz, 512 MBs of RAM, 128 MBs of video RAM, a DVD drive, and four USB ports. Sound like your gaming PC? That’s because it is. Tomlinson’s vision for an open console included an important software aspect, as well: bootable Linux.

His next step was to chat with the developers of some open source games. After discussing his platform with IGDA members, and some German Linux developers, Tomlinson found himself with a stack of potential games to publish. Each game was burned onto a disc along with a full Linux operating system and all the goodies needed to complete the game experience. Today, he sells these games on Gamix.org.

“For the typical person who wants to use something fun on their computer, it’s become more and more difficult to go to the store and find something that works. You go to Best Buy and they don’t have the computer games as they should,” said Tomlinson.

With Gamix games, there’s no DirectX to worry about, no GameSpy Arcade to install. Hell, there’s nothing to install at all. These games just play right off of the disc, similar to the way a Commodore 64 or Apple II game works. It’s simplicity that’s been missing from this side of the games world for a long time.

But even with Gamix’s simplicity, Tomlinson is a realist. He knows that his platform isn’t going to beat out the Wii nor the Xbox 360. He sees Gamix as a long term project, and one that will lure developers over time, thanks to its lack of restrictions and fees.

Game developers are completely happy with this arrangement, said Tomlinson. These games are free, anyway, so the fact that a broader audience is able to play them delights the game makers he’s talked with. For Tomlinson, it’s the manufacturers that can make or break the platform. Tomlinson hopes that PC makers will pay the him $1.00 per Gamix logo printed on the front of a shipped PC. He’s aiming to be one more of those ubiquitous little tags, like “Intel Inside” and “Powered by 3COM” that adhere to the shells of eMachines and the like. But as yet, no hardware makers are talking to him.

Open or closed, publishing games is still hard work. Tomlinson said that, while he sells a few games each week on his site, he’d love to sell more, if only he had the time. Working as a Windows systems administrator all day is certainly one reason he’s not able to devote his full attentions to Gamix. And it takes time to prepare new games for Gamix.

“I have a bunch of them lined up that I haven’t done yet, mainly because of time,” said Tomlinson. “There are four or five more I could do in a week. If I had a solid month to myself, I could have 40 titles done.” But what Tomlinson also admits is that because of Gamix’s open nature, anyone could build new games and sell them. And that’s the beauty of open standards.

The Games:

Today, there are but seven Gamix games available at Gamix.org. They cost $19.99 a piece, but if you’ve got a Linux computer, these are all free to download and play, albeit from other sources. For the rest of you unwashed masses, here are some quick reviews of each Gamix game.

No Gravity

No Gravity

This space shooter is decidedly arcade-ish. Fly around in 3D space, and never hit the brake as you shoot your way through wave after wave of enemies. Fun graphics and simple gameplay make this a competent space game.

Kiki the Nano Bot

Kiki The Nano Bot

The titular nano bot is actually more of a rolling platform protagonist. Instead of jumping across open fields, like Mario, Kiki bounces around the inside of a cube, rolling up walls and attempting to find a way into the just-out-of-reach exit. A unique platformer, if not the most entertaining.

Slune

Slune

Slune is a racing, driving, delivering AIDS medicine to Africa game. As Tux, you’ll dodge obstacles and race against time to make your precious deliveries to those in need. While the game itself is simple and fun, the preachy free-software and patent abolishment agenda may put off those who don’t like politics in their games.

Sphere Topic: Consoles, PC Games Tags: none
 

Comments and Trackbacks

  1. [...] (thumb drives); then it ’s on to the game menu. No Windows. No typing. Nothing but game.”read more | digg [...]

    Lamethrower on March 19th, 2007 at 2:15 pm - Permalink
  2. [...] Internet for Web Workers?NewTeeVee: Five Features Flash Should HaveNewTeeVee: AppleTV to help VlogsGigaGamez: New PC Gaming Standard based on Open Source Share/E-mail | Sphere | Print | Topic: Asides | [...]

    GigaOM » What’s on GigaNET on March 19th, 2007 at 2:17 pm - Permalink
  3. While this is an interesting proposition, it does call into remembrance the rise and fall of Loki Software. While there are dissimilarities, the core remains the same. Most attempts to commercialize GNU/Linux games have failed. Perhaps Mr. Tomlinson can succeed where others have failed, but I doubt it. His packaging of free software in a commercial form that does not even have blockbuster titles seems a surefire way to tank a company.

    A further strike against it is the fact that there is already a live cd out (http://www.games-knoppix.org/) that has no cost associated with it. Furthermore, it violates the GPL’s section concerning “TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION” part 2.b (http://www.gnu.org/copyleft/gpl.html#TOC3). This lands it in an area that makes its use questionable since they are so casually disregarding the GPL. I also scoured through the website mentioned, and it also fails to provide the source code, thus violating section 3 of the GPL. I realize they could provide it on the disks themselves, however I doubt it.

    I realize that there are many who want to jump on the FLOSS bandwagon, but you have to do it properly.

    dave_boo on March 20th, 2007 at 9:15 am - Permalink
  4. [...] Open Source Standard Turns Your PC into Game Console New Open Source Standard Turns Your PC into Game Console “Pop in the disc, start the computer, and the machine boots right into the menu screen for [...]

  5. Underpowered hardware, crappy games, virtually no market awareness… Sounds like a winner to me!

    Phil on March 20th, 2007 at 1:58 pm - Permalink
  6. If all he’s got are a few Tux based platformers I don’t see this going too far…

    kamy on March 20th, 2007 at 2:22 pm - Permalink
  7. Okay so basically this is just allowing me to play crappy linux games without installing linux… I’m sorry but if you wanted to make something people would buy you would have spent time working on a way to make pc games play without loading windows in the background. I mean honestly why is this always big news when some linux nut does something trivial. Oh wow now I can pay for free software yippy everybody on the band wagon.

    Cale on March 20th, 2007 at 2:39 pm - Permalink
  8. Are the discs professionally pressed or are they simply burnt? If they’re just burnt, why even bother?

    Regardless, discs should be $9.95 (free ship) and downloads should be a $1-2 at MOST. Being able to boot directly into the game without messing with KDE is nice, but at $10/download it’s not worth anyone’s money when many LiveCDs already include these titles.

    Now, if he wanted to create a small community and foundation surrounding this, he could ensure this is the fastest booting OpenGL supported LiveCD environment. Something like that could be used for more than just games. Plus, it’d make him look like less of a douche.

    BobPaul on March 20th, 2007 at 3:32 pm - Permalink
  9. [...] Standard Turns Your PC into Game Console Filed under: Uncategorized — recar @ 11:59 pm New Open Source Standard Turns Your PC into Game Console “Pop in the disc, start the computer, and the machine boots right into the menu screen for [...]

  10. [...] read more | digg story [...]

  11. [...] New PC Gaming Standard Based on Open Source By vonguard | Eli Tomlinson makes money off of the work of others. He packages up GPL-licensed Linux games, and sells them on his Web site for $19.95. But the free software wonks who made these games aren’t complaining. In fact, they’re cheering his efforts. That’s because he’s made them easier to play. Tomlinson’s contribution to the package makes GNU games more accessible to the end user. End user-focused Linux gaming, you ask? Where’s the money in that? The money is in Gamix. Tomlinson, who by day is a Windows admin at a Pennsylvania bank, is the driving force behind the Gamix gaming console. Which isn’t really a console. It’s a specification for a console. “I laid out the specs at the beginning and I took them to ten or thirteen different game developers,” said Tomlinson of his progeny. “I got feedback from everybody. The very original specs I put down had ATI as the video card, which very quickly everyone convinced me was a bad idea.” [...]

  12. [...] Tonight on GeekNights, we have a blast from the past with reviews of two classic PC games: X-Com: UFO Defense (download) and Star Control 2. In the news, Devil May Cry 4 becomes Sony May Cry, and boot discs are back. [...]

  13. Is this a joke?

    Brent on March 20th, 2007 at 9:29 pm - Permalink
  14. [...] (thumb drives); then it ’s on to the game menu. No Windows. No typing. Nothing but game.”read more | digg story These icons link to social bookmarking sites where readers can share and discover new [...]

  15. [...] New PC Gaming Standard Based on Open Source Open source gaming platform (tags: linux gaming) [...]

  16. [...] read more | digg story [...]

  17. vistit my site that is about clubpenguin v lego its fun it is http://www.captinsnow.wordpress.com

    captinsnow on March 21st, 2007 at 10:42 am - Permalink
  18. “But the free software wonks who made these games aren’t complaining. In fact, they’re cheering his efforts.”

    This is the first time I read about it. And I’m not cheering.

    Superdev on March 21st, 2007 at 11:50 am - Permalink
  19. This must be a joke. It’s like going back in time. I don’t think we’ll be seeing these on gamefly anytime soon.

    Jeremy on March 21st, 2007 at 3:16 pm - Permalink
  20. [...] New PC Gaming Standard Based on Open Source [image]Eli Tomlinson makes money off of the work of others. He packages up GPL-licensed Linux games, and sells them on […] [...]

    Top Posts « WordPress.com on March 21st, 2007 at 4:58 pm - Permalink
  21. Except future gaming consoles are more like PCs anymore than “pop in the disk and let’s play” machines. And gamers are eating that up by the tons.

    XBox and XBox Live being a perfect example of why this concept isn’t exactly viable.

    mcclaud on March 21st, 2007 at 8:00 pm - Permalink
  22. Some of the games seem to be okay, but nothing too impressive. Is the most popular game based on violence, like most games which are popular with the youth of today.

    Do you have any suggestions on games which would not perpetuate negative images and behaviors in young children?

    barrydow on March 21st, 2007 at 10:22 pm - Permalink
  23. [...] GigaGamez » Archive New PC Gaming Standard Based on Open Source « Interesting concept … treating a PC like a console … I could go for something like that. (tags: games gaming linux) [...]

    links for 2007-03-22 « Love Uncle Sean on March 22nd, 2007 at 2:24 am - Permalink
  24. [...] GigaGamez » Archive New PC Gaming Standard Based on Open Source « [...]

  25. Maybe someone will go retro and create some kickass platform games. Commander Keen revival anyone?

    http://fraudwasteabuse.wordpress.com/2007/03/19/the-golden-age-of-computer-game-packaging/

    FraudWasteAbuse on March 22nd, 2007 at 6:27 am - Permalink
  26. standard?? joke..

    Kamran on March 23rd, 2007 at 2:42 am - Permalink
  27. [...] PC gaming to end up more like console gaming? Alex takes a look at the new bootable games. [...]

  28. Hmm.. well.. PC gaming nowadays mostly focusing on online gaming as well as trying to bring out the ‘realism’ and feel + emotion to the users.. that’s the holy grail..

    there’s some online games that are free though :D..

    nice site.. love it. gooday!

    Michael on March 27th, 2007 at 1:00 am - Permalink
  29. [...] read more | digg story [...]

    Lamethrower on March 29th, 2007 at 11:14 am - Permalink
  30. [...] the PS3… in Second Life! Report: Video Games’ Audience Reach More Than Originally Thought New PC Gaming Standard Based on Open Source Heyday for Indy Developers? GigaGamez Checks With Two Top Devs How Xbox Hackers Make Microsoft Seem [...]

  31. Even though people are hesitant to adopt it, I think this will be a large part of the future of gaming. I travel a lot and I’d love to be able to throw a couple games on a flash drive or a single DVD and be able to play wherever I go on any machine.

    Spanky on July 4th, 2007 at 11:30 am - Permalink
  32. [...] read more | digg story [...]

Post a comment (or leave a trackback)


GigaSponsors

assets_blobs_network_recent.php—Giga Omni Media, Inc.


Oops!

Sometimes we don't find what we are looking for. So why should this time be any different? Sorry for not being really helpful, but let's try it again.


GigaOM Jobs Feed

See all jobs | Post a job


GigaOM | Web Worker Daily | NewTeeVee | GigaGamez | GigaOM Jobs | About | Advertise | Sitemap |
Close
E-mail It